Legion of the Oculus

Troop of Cohorts dedicated to Finbar Garess

Description:

This group of Rangers and associated officers were formed by Captain Heathcliff in dedication to the Ranger Warlord, Finbar Garess. Although they function primarily as his personal guard, when not needed, they will generally be used in guarding Fort Tuskwater from outside threats and any possible uprisings. They have a good working relationship with both the Hammer and Anvil (Finbar’s Elite Force) as well as the regular troops in the town.
(1 x Captain, 1 x Lieutentant, 2 x Sergeant, 3 x Corporal, 4 x Lance Corporal, 7 x Battle Oracle, 75 x Lev 1 Troops)

The Legion of the Oculus is ranked as below:

Heathcliff (Captain and Commander)

Captain of the Troop and totally dedicated to General Finbar.
Lev 12 Skirmisher – Human Deity: Irori
HP: 102 AC: 20 T12 F18 F12 R10 W6 BAB: + 12 CMB: + 17 CMD: 29
S20 D14 C14 I10 W14 Ch17
Armor: Mithral Agile Breastplate + 2
Weapon: Greatsword + 3
Melee Attack: + 21/+ 16/+ 11 (2d6+ 10)
Power Attack: + 21/ + 12/+ 7 (2d6+ 22)
Skirmisher has no spells but uses Hunter’s Tricks (8 per day): Hateful Attack/ Hobbling Attack Second Chance Strike/ Vengeance Strike


Lieutenant Deliverance Darkcave

Second in command and totally dedicated to General Finbar
Lev 6 Dwarven Cleric of Droskar – son of Ragnor Darkcave (Finbar’s mentor from the Golushkin Mountains) Init: + 2
HP: 49 AC: 18 T13 F16 F6 R4 W10 BAB: + 4 CMB: + 6 CMD: 18
S15 D14 C12 I9 W18 Ch11
Domains: Darkness and Toil
Usual Spells: LEV 3: Cure Serious Wounds, Daylight, Dispel Magic, Stone Shape (D); LEV 2: Battlemight, Bear’s Endurance, Blindness (D), Cure Moderate Wounds, Darkness; LEV 1: Bless, Comprehend Languages, Cure Light Wounds, Obscuring Mist (D), Remove Fear; LEV ZERO: Create Water, Detect Magic, Light, Read Magic
Armor: Chain Shirt + 1
Weapon: Heavy Mace + 1
Melee Attack: + 6 (1d8 +4)
TRAITS: Fast Talker, Indomitable Faith
FEATS: Armor and Shield Proficiencies, Blind Fight, Combat Casting, Brew Potion, Alertness
KEY SKILLS: Perception + 6; Spellcraft + 8


Sergeants Sadie Maisie and Sella Maisie (twin sisters)

Third in command and totally dedicated to Finbar and the Legion of the Oculus.
Lev 5 Elfmarked Female Wizard Deity: Erastil Init: + 2
HP: 26 AC: 14 T13 F12 F1 R3 W4 BAB: + 2 CMB: + 2 CMD: 154
S10 D15 C10 I18 W10 Ch15
Universalist Wizard Arcane Bond: Amulet of Natural Armor + 1
Usual Spells: LEV 3: Blink, Dispel Magic, LEV 2: Detect Dragons, Detect Thoughts (DC 16), Levitate; LEV 1: Burning Hands (DC 15) Disguise Self, Magic Missile, Vanish (DC 15); LEV ZERO: Acid Splash, Detect Magic, Read Magic, Resistance
Ring of Protection + 1
Mwk Light Crossbow: + 3 (1d6 + 1)
TRAITS: Focused Mind, World Traveller
FEATS: Brew Potioin, Combat Casting, Focused Discipline, Scribe Scroll, Skill Focus (Spellcraft)
KEY SKILLS: Appriase + 12, Knowledge Arcana + 12, Knowledge Nature + 12, Knowledge History + 12, Perception + 7, Spellcraft + 15


Corporals (3 in number)

Lev 4 Human Skirmishers – LN Init: + 2
HP: 40 AC: 18 T12 F16 F6 R6 W3 BAB: + 4 CMB: + 8 CMD: 20
S19 D14 C14 I10 W14 Ch16
Weapon Style: Two Handed Weapon Fighter
Greatsword + 2 Melee: + 10 (2d6 + 8) PA: + 8 (2d6 + 14 ) Armor: Chain Shirt + 2
TRAIT: Eyes in the Back of your Head
FEATS: Blind Fight, Combat Reflexes (3), Power Attack (-2/ + 4), Quick Draw
KEY SKILLS: Climb + 10, Escape Artist + 5, Intimidate + 10, Perception + 9, Stealth + 8, Survival + 9, Swim + 10


Lance Corporals (4 in number)

Lev 3 Human Skirmishers of varying Lawful Alignments INIT: + 2
HP: 30 AC: 17 T12 F15 F5 R5 W3 BAB: + 3 CMB: + 7 CMD: 19
S18 D14 C14 I10 W14 Ch14
Weapon Style: Two handed weapon fighter
Greatsword + 1 Melee: + 8 (2d6 + 7) PA: + 7 (2d6 + 10) Armor: Chain Shirt + 1
Trait: Eyes in the Back of the Head
Feats: Blind Fight, Combat Reflexes (3), Power Attack (-1/ + 2), Quick Draw
KEY SKILLS: Climb + 9, Escape Artist + 4, Intimidate + 9, Perception + 8, Survival + 8, Swim + 9


Battle Oracles of Droskar (7 in number)

LEV 2 Battle Oracles of Neutral Alignment Init -4
HP: 19 AC: 15 T10 F15 F1 R0 W5 BAB: + 1 CMB: + 2 CMD: 12
S13 D11 C12 I10 W15 Ch10
Oracle Curse : Deaf (All spells cast as Stillspell at normal slot level)
Mystery: Battle Battlecry (1 x day) Allies within 100’ get + 1 attk and + 1 sav for 1R
Spells: LEV 1: Bane, CLW; LEV 0: Create Water, Detect Magic, Light, Read Magic, Stabilize
Melee: Light Mace + 1 Attk + 3 (1d6 + 2) Armor: Chain Shirt + 1
TRAITS: Focused Mind, Killer
FEATS: Alertness, Combat Casting, Silent Spell
KEY SKILLS: Diplomacy + 5, Heal + 7, Perception + 9, Spellcraft + 5


Soldiers (75 in number)

Lev 1 Human Skirmishers of varying alignments Init + 2
HP: 12 AC: 15 T11 F13 F4 R4 W1 BAB: + 1 CMB: + 5 CMD: 16
S18 D14 C14 I8 W12 Ch13
Greatsword Mwk: Melee + 6 (2d6 + 6) PA: + 5 (2d6 + 8)
Heavy Crossbows: + 3 (1d8)
TRAIT: Eyes in the Back of your Head
FEATS: Blind Fight, Power Attack
KEY SKILLS: Climb + 8, Perception + 6, Stealth + 6, Survival + 6, Swim + 8

Bio:

Legion of the Oculus

The Long Road of Power twiggyleaf twiggyleaf