Tag: rules

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  • Exploring the Stolen Lands

    Traveling (Time to cross 1 hex) Party Speed 15 feet —> 11 hours (plains) or 16 hours (other) 20 feet —> 8 hours (plains) or 12 hours (other) 30 feet —> 5 hours (plains) or 8 hours (other) 40 feet —> 4 hours (plains) or 6 hours (other) 50 feet —> 3 …

  • Kingdom Attributes

    Alignment: A kingdom’s alignment affects its statistics, so choose your kingdom’s alignment carefully. Lawful kingdoms gain a +2 bonus on Economy checks. Chaotic kingdoms gain a +2 bonus on Loyalty checks. Good kingdoms gain a +2 bonus on Loyalty checks. …

  • Leadership Roles

    A healthy kingdom has leaders filling a number of different roles. Each leader grants the kingdom different benefits; leaving a role unfilled can penalize the kingdom. In order for a Leadership role to grant its bonus, the character in that particular …

  • Ruling a Kingdom

    Like a player character’s stat block, a kingdom’s stat block continues to evolve and grow as the kingdom expands, gathers more resources, purchases upgrades, and suffers defeats and setbacks. As the kingdom grows, the PCs will need to deal with a host of …

  • Special Resources

    Some hexes do more than just add size to a kingdom— they also add resources and impact a kingdom’s Stability, Economy, Loyalty, and other elements. Bridge: A bridge hex negates the cost increase of building a road that crosses a river. Building: If …

  • Building Types

    Adding buildings to a city is one of the most efficient ways to enhance your kingdom’s statistics, as each block of buildings added to a city in your kingdom grants a specific bonus. Here you can see the icons for 31 one-block buildings, eight two-block …