The Long Road of Power
Taur uin Taur
Self proclaimed "King of the Woods"
Taur uin Taur
Male gnome sorcerer (wildblooded) 5 ( Pathfinder RPG Ultimate Magic 70)
CN Small humanoid (gnome)
Init + 3; Senses low-light vision; Perception 1 armour, 18)
Fort +5, Ref +5, Will +7
Defensive Abilities Bond to the land ARG
Speed 20 ft.
Melee dagger +1 (1d3-2/19-20)
Ranged light crossbow +6 (1d6/19-20) or mwk light crossbow +7 (1d6/19-20)
Spell-Like Abilities (CL 5th; concentration +10)
1/day—dancing lights , flare (DC 15), prestidigitation, produce flame
Sorcerer (Wildblooded) Spells Known (CL 5th; concentration +10)
2nd (5/day) — bull’s strength , cat’s grace , hideous laughter (DC 17)
1st (8/day) — burning hands (DC 16), enlarge person (DC 16), entangle (DC 16), expeditious retreat, shield
0 (at will) — acid splash , detect magic , drench UM (DC 15), light, message, read magic
Str 7, Dex 16, Con 16, Int 14, Wis 12, Cha 21
Base Atk +2; CMB-1; CMD 12
Feats Boon Companion, Eschew Materials, Evolved Companion ACG, Spirit’s Gift ACG
Traits animal friend, transmuter of korada
Acrobatics +3 (-1 to jump), Bluff +10, Handle Animal +9, Knowledge (arcana) +12, Knowledge (nature) +8, Perception +11, Profession (cook) +6, Profession (stable master) +5, Spellcraft +8, Stealth, +11, Use Magic Device +10; Racial Modifiers +2 Perception
Languages Common, Draconic, Giant, Gnome, Sylvan
SQ Woodland Stride
Potion of cure light wounds , potion of endure elements , scroll of detect poison (x4) , scroll of endure elements , scroll of icicle dagger , scroll of magic fang (CL 2nd) , wand of cure light wounds (50 charges) , wand of mage armor (41 charges) , acid, alchemist’s fire, reagent, brimstone (2), reagent, ginger extract, reagent, magnesium (12), reagent, saltpeter (5), reagent, silver, thunderstone;
Crossbow bolts (20), dagger, light crossbow, mwk light crossbow, bracers of armour +1, cloak of resistance +1 , investigator’s pipe ACG, bedroll, flint and steel, ink, inkpen, masterwork backpack APG, parchment (3), scroll case, spell component pouch, 947 gp, 3 cp
Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Bond to the Land (Forest) +2 dodge bonus in selected terrain.
Boon Companion (Animal Companion) +4 levels to calc familiar/animal comp abilities (max of your HD).
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Share Spells with Companion (Ex) Can cast spells with a target of “you” on animal companion, as touch spells.
Spirit’s Gift (-Choose-, Animal Companion) You commune with a spirit of your choice, and it grants your animal companion or familiar a boon.
Sylvan Your magic shows a kinship to that of the beast-talkers and shapechanger fey.
Woodland Stride (Ex) Move through undergrowth at normal speed.
Buy potions of Crafters Fortune if going down the craft wonderous item route.
Perhaps take improved Spell Sharing on me and the weasel? means I can cast one spell and split the
duration between us
Think about how I could use the Trowel of Growth. Check how you make a Leshy.
Has an Investigator’s Pipe
which only has the Unseen Servant thingy except its the smoke thats the servant so its seen.
Took Drench, Cat’s Grace and put my extra point in CHA for 4th lvl.
Taur is an enigma , even to those that know him.
Recently returned from a journey in the east and having returned to his homelands of the River Kingdoms. he happened across John’s Caravan. Whilst out on a journey to his hometown of Uringen they were being harried by the local fey on the part of heir journey that took them through the Embeth Forest, after sharing a meal and some mead with John, Tuar decided it’d be fun to help the travellers and he followed them on the last part of their journey to town, in which, not a single fey stood in their way. Since then he’s found it very convenient to be in the employ of John employing his odd skill set whilst seeing the wonderful sights Golarion has to offer.
An odd fellow to be sure; but very amiable, you’ll be hard put to find someone that has a bad word to say about him. He can usually be found with the pack animals arguing with a book he carries.
Most of the caravan staff tend to leave him to his own devices ^^